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Siggraph 2016 goes down a storm in California.

Written by Daniel Kirby on 31st July 2016

vr headset siggraph

This year's Siggraph conference is now over, and we've taken a look at some of the big stories from the event.

Siggraph is the most significant animation and interactive conference worldwide, covering a whole host of topics over four days. On the exhibition floor, legions of companies from engineering, graphics, motion picture and video game industries set up shop, and with over 14,000 people in attendance at this years event, they had an impressive audience.

The event offers a first look at new projects and technologies,  breakdowns of the effects used in major blockbuster movies and a range of interactive exhibits. Interestingly the event also sees many research papers presented, as the event  is also seen as a highly prestigious forum for the publication of computer graphics research.

As with recent Siggraph conferences, virtual reality featured heavily this year, with a range of immersive demonstrations on offer on the exhibition floor, especially in the 'VR Village' as you would probably expect.

One of the most well received of these was the 'Synesthesia Suit', which aims to give the wearer highly realistic sensations whilst they are in virtual reality environments. This is achieved through the use of dozens of vibrating actuators, which the producers of the suit call 'vibro-tactile sensations'.

Elsewhere at the event there was a remarkable ‘real-time’ demonstration, which saw British company Ninja Theory, in collaboration with several other companies, present their performance capture technology which will be used on their upcoming game ‘Hellblade: Senua’s Sacrifice’. Using their technology they were able to shoot and edit scenes for their game to release quality in just a matter of minutes, a process which would otherwise have taken many weeks to achieve.

Overall the event was a major success and a hugely enjoyable experience according to those who were fortunate enough to attend.  There was a highly positive atmosphere at the conference as the industry experiences an unprecedented number of jobs and rapid technological developments, and it will be interesting to see how announcements and demos from the event begin to make their way into the public eye over coming months.

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